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Half Life 2 | 
enlarge | From: Electronic Arts Category: Video Games
List Price: $19.99 Buy New: $4.10 You Save: $15.89 (79%)
New (20) Used (30) from $2.50
Avg. Customer Rating: 2 reviews Sales Rank: 4854
Platform: Xbox ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Xbox Shipping Weight (lbs): 0.3 Dimensions (in): 5.4 x 0.5 x 7.5
MPN: 100730 Model: 14633151596 UPC: 014633151596 EAN: 0014633151596 ASIN: B000B2YR74
Release Date: June 15, 2006 Availability: Usually ships in 1-2 business days
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| Features:
| • | Amazing new graphics with pre-rendered cutscenes that look like they came from the movies | | • | More realistic physics - Objects have varied and appropriate mass, density and physical properties | | • | Incredibly advanced AI as enemies adapt, plan, improvise, and respond | | • | Hordes of new aliens and other enemies, plus a plethora of new guns and weapons |
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| Editorial Reviews:
Product Description Half-Life 2 deliversa new level of realistic action and excitement. Players return to the world of Gordon Freeman, as he returns to the Black Mesa research facility. The aliens are pouring into our world, and Freeman becomes part of a resistance group to stop them. New weapons, new enemies and new characters are waiting -- along with major enhancements in animation, artificial intelligence and graphics.
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| Customer Reviews:
Good but short August 31, 2008 Really enjoyed this game, good graphics and story line. Wish it was a little longer and that you could play more than one player. Middle levels challegeing but end level to easy.
Style with little substance. March 14, 2008 Visually this is one of the most impressive games out there, and is pretty much the only element that makes it worth playing. People keep praising how good the story is. Nonsense! This game has very little in story, it has ACTION SET PIECES. Much of them are quite interchangeable with each other, within each of the main acts you pretty much shuffle them around and it wouldn't make much difference. For example, the early chase sequences all look like the L.A. river/Sepulveda basin. The main character is basically a non-entity, so why would he have such a following in that world? You're character seems to contribute very little to the events except for the finale. With all the attention they made to character models you can't even interact with them like in the first game. The A.I. is bad, and clearly scripted which looks more apparent on open sized levels.
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